Module

GLMatrix

#equals

equals :: Number -> Number -> Boolean

Tests whether or not the arguments have approximately the same value, within an absolute or relative tolerance of glMatrix.EPSILON (an absolute tolerance is used for values less than or equal to 1.0, and a relative tolerance is used for larger values)

#toRadian

toRadian :: Number -> Number

Convert Degree To Radian

#equalArrays

equalArrays :: Array Number -> Array Number -> Boolean

Uses equal to check that all numbers in the given arrays are approximately the same.

Modules